About Metaverse Atlas
A small, independent magazine about the places we are starting to build online — and the people, tools and rules that shape them.
Metaverse Atlas started in early 2025 as a shared notebook between a few people who had spent years around games, 3D graphics and live events, and who were tired of reading either breathless hype or blanket dismissal about virtual worlds. We wanted a place to explain things clearly, keep a sense of history, and write about the parts of the field that are actually working.
What we cover
- Virtual worlds and social platforms, from user-generated game worlds to social VR.
- XR hardware: headsets, smart glasses and the trade-offs behind them.
- Avatars, digital identity and safety in shared spaces.
- Virtual concerts, conferences and other live events.
- Digital twins and the industrial uses of real-time 3D.
- The open standards that could let all of this connect.
How we work
- Independent. We are not owned by, funded by or affiliated with any platform, hardware maker or investor in the field. Nobody pays to appear in our articles.
- No sponsored reviews, no affiliate links. When we write about devices, we use hardware we have bought or borrowed, and we say which.
- No tracking. This site has no advertising, no analytics and no third-party scripts. See our privacy notice.
- Corrections. If we get something wrong, we fix it and add a note at the end of the article. Tell us via our contact page.
The team
Ilze has written about games, interactive media and live events for more than a decade. She edits everything that appears on Metaverse Atlas.
Daniel spent years building real-time 3D tools before switching to writing. He covers headsets, engines and the file formats that hold them together.
Sofia writes about online communities, avatars and performance, and attends more virtual concerts than is strictly healthy.
Where we are
The editorial team is based in Riga, Latvia, with occasional contributors elsewhere in Europe. We publish in English so that our readers — and the communities we write about — can follow along wherever they are.